Who Am i?

I’ve always wanted to make new worlds and explore the What If. I began where I could with early video programming, making a video game with ASCII characters and Game Maker Pro, and then with Unity. As I developed my skills, I went to college looking to understand coding even better, where I would build a game engine in C++. However, I felt limited by the logical path of computer science. To make up for it, I decided I would also get a degree in animation. This allowed me to explore more creative processes.

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